local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133105214
L1_1 = {}
L2_1 = {}
L2_1.config_id = 214003
L2_1.monster_id = 28030402
L3_1 = {}
L3_1.x = 581.237
L3_1.y = 251.014
L3_1.z = -254.612
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 338.06
L3_1.y = 74.868
L3_1.z = 357.188
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 214004
L3_1.monster_id = 28030402
L4_1 = {}
L4_1.x = 581.429
L4_1.y = 250.236
L4_1.z = -257.825
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.878
L4_1.y = 134.1
L4_1.z = 339.772
L3_1.rot = L4_1
L3_1.level = 25
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 214005
L4_1.monster_id = 28030101
L5_1 = {}
L5_1.x = 215.511
L5_1.y = 203.765
L5_1.z = -53.986
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 190.51
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 214001
L3_1.monster_id = 28010301
L4_1 = {}
L4_1.x = 273.306
L4_1.y = 200.771
L4_1.z = -80.222
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 214002
L4_1.monster_id = 28010301
L5_1 = {}
L5_1.x = 261.099
L5_1.y = 200.955
L5_1.z = -75.019
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 199.316
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L4_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 214003
L5_1 = 214004
L6_1 = 214005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
